GAME DESIGN PORTFOLIO
LEAD GAME DESIGNER
ABOUT ME
I am a design leader with a career defined by versatility across platforms—from directing the player experience on a massive-scale mobile game (Two Dots) and leading systemic design on a strategic PC auto-battler (The Bazaar), to creating original physical strategy games (Tend). My passion is mastering the design process and delivering products that are both commercially successful and deeply engaging for their target audience.

RELEASED PROJECTS
The Bazaar - PC Auto Battler Drafting Roguelike Card Game
Tend - Board Game published by IV Studios
Two Dots - Casual Puzzle Mobile Game
Fallen Enchantress: Legendary Heroes - PC 4X Strategy Game
EXPERTISE
I specialize in game design, system design , content design, and product design.
Proficient in tools such as Unity, VSCode, Excel, and Photoshop, I bring ideas to life through creative designs and deep fulfilling gameplay.
CONTACT ME
Interested in collaborating on game design projects or seeking a lead designer for your next game? Feel free to reach out for design contract inquiries and partnerships. Let's bring captivating gaming experiences to life!